The plugin will launch KeyShot and transfer the 3D model from 3ds Max to KeyShot. Settings provides additional export options for curves (hair), lights (photometric), animations, cameras, and layers. BIP files that you can share with other KeyShot users. Use Export Animation to export each frame of your animation as individual. BIP file that you can share with other KeyShot users. Use Update while your KeyShot scene is open to update changes made in 3ds Max. Use Render to transfer the 3D model and animations from 3ds Max to KeyShot.
The KeyShot plugin menu has a few options: Render, Update, Export, Export Animation, and Settings. Once installed, a KeyShot plugin menu will appear inside 3ds Max.
LiveLinking (update model inside KeyShot).The KeyShot for 3ds Max plugin supports these features: Plugins for previous versions of KeyShot are available here. The KeyShot for 3ds Max plugin requirements are as follows: